Alfred (1966) is a variation of Alfred as he appears in the 1966 Batman series.

Appearances in Story

Alfred (1966) does not have a major role in the story but is thought to have aided the heroes in their mission to prevent Brainiac from using the power of the lantern rings to create a shrink ray capable of shrinking planets into miniature size.


  • Alfred (1966) can use basic melee attacks such as punches and kicks.
  • Alfred (1966) can deflect lasers.
  • Alfred (1966) can put out flames with his plate.
  • Alfred (1966) can dig.
  • Alfred (1966) can hit ranged targets.


By using Atom in the Batcave to travel through a glass ant maze the player can find Alfred (1966)'s token.



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